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Download Rave Master, Vol. 4 epub

by Hiro Mashima

With the help of the legendary sword Ten Powers and his guide, the dog Plue, sixteen-year-old Haru Glory sets out to find the five missing RAVE stones and stop the evil Demon Card society from destroying the world.
Download Rave Master, Vol. 4 epub
ISBN: 1591822114
ISBN13: 978-1591822110
Category: Teen
Subcategory: Literature & Fiction
Author: Hiro Mashima
Language: English
Publisher: TokyoPop (August 12, 2003)
Pages: 200 pages
ePUB size: 1992 kb
FB2 size: 1990 kb
Rating: 4.2
Votes: 992
Other Formats: docx lrf lit rtf

I'm reviewing the book as well as the seller, Jensen Books Inc. Albeit a biased opinion, the book and series are just wonderful. One of my childhood friends introduced me to this series, and I fell in love. I've been scouring the Internet for books in good condition, or if possible new condition. For this, I turned to Jensen Books, and purchased not only Volume 6 (advertised as Used, Very Good), but also Volume 5 (advertised as New). I would rate the seller as a 4/5 only because the book advertised as new had more visible wear on it than the book sold as used, very good condition. Overal I am satisfied with what I purchased and especially considering the price others are selling New books, I couldn't pass up their price. All in all, I would buy from them again, if needed and would recommend them to anyone.
Can't find Rave Master in stores anywhere. It's so disappointing. Love this manga.
This series... NEVER a dull moment!
I really enjoyed this book. I have been wanting to read it for years and I was so happy when I found it. It came on time and it was in great condition.
So this one picks up where Vol. 3 left off. With Elie standing outside the Thunder-Man's mansion, and Haru trying to catch up to her before anything happens. They end up taking on Go, the Thunder-Man, and his girlfriend Rosa and bringing back sunlight to the village of Ska. However Go isn't all he appears to be and neither is Rosa, so the fight doesn't end quite the way you might expect it to.
Then Elie and Haru are off to Tremolo Mountain and Akumu Hall, where it is rumored that the shooting star, a possible rave, landed 50 years ago. But Demon Card is there looking for the rave also, and since they know Haru is on his way they have traps and an assassin waiting.

I enjoyed this volume more than volume 3. While the story seemed to zip by, I did like some of the twists that the author threw in. While I think that Go and Rosa were kinda corny, they were still funny, and I liked how the author chose to end the confrontation between them and Haru and Elie. Then there was the assassin. Every new character had me suspecting them. Plus Musica shows back up. (Yay, he is one of my fave characters) I still also really like how all the characters interact, and sometimes are completely random.
Plus I like the extra add ons about the characters at the end of the volumes, and this one even had a "which Plue are you?" game that was cute. (I'm a crying Plue!)
Still kinda got issues with some of the art work. (I know, I know, get over it right? I've already committed myself to the story enough that I ignore it and will keep reading, since I want to know what happens) But there are still some scenes that just seem to skip parts.
There's one part where I had to actually check the page number because I was convinced that I must have lost a page or something. It just went from one frame to something completely different. I'm still confused as to where the main characters got the vehicles they were on at that point too.
Over all I while I am still Meh about the artwork. (I like mine a little less cartoony) I enjoyed how the story went in this volume, and I want to know what happens next. (there is a major cliffie at the end of this one)
The "skips" in the scenes is irritating, but I will keep reading. Partly because I always hear people raving about this series (no pun intended) but mostly because I do like the story and I want to see where it goes.
Hiro Mashima, Rave Master, Vol. 12 (Tokyopop, 2001)

The culmination of the battle with the Oracion Six (okay, five) is upon us, and with it, the appearance of an old enemy. Once all that's dispensed with, the crew head for a city of fortune tellers to figure out which Rave stone to pursue next-- but when they get there, Haru finds himself having flashbacks to Garage Island, and they're sent on a quest to recover poi. Poi? Yes, poi. The weirdness continues! ****
Hiro Mashima, Rave Master, vol. 14 (Tokyopop, 2002)

Pumpkin Doryu and Ogre, the leader of Onigiri, have teamed up, and the Rave crew are in deep trouble with Ogre gets his hands on Elie--whose Etherion contains more power than the entire city of mermaids combined. So while Haru and Celia manage to set the mermaids free, Ogre, using Elie as a power source, has the Mermaid Gun trained on Haru... more action, more humor, more of everything that makes Rave Master so much fun. ****