» » The Star Cairns: First in the Lost Tomb Series (Advanced Dungeons & Dragons: Greyhawk Adventure)

Download The Star Cairns: First in the Lost Tomb Series (Advanced Dungeons & Dragons: Greyhawk Adventure) epub

by Sean K. Reynolds

The Circle of Eight hopes that the key to averting disaster can be found in the mysteries of a group of five ancient crypts, the Star Cairns. Five seperate adventure sites playable individually or linked together, The Star Cairns can provide a diversion for treasure-hungry adventurers - or can be used as the seeds for an extensive campaign.
Download The Star Cairns: First in the Lost Tomb Series (Advanced Dungeons & Dragons: Greyhawk Adventure) epub
ISBN: 0786912502
ISBN13: 978-0786912506
Category: Fantasy
Subcategory: Gaming
Author: Sean K. Reynolds
Language: English
Publisher: Wizards of the Coast (September 14, 1998)
Pages: 48 pages
ePUB size: 1166 kb
FB2 size: 1545 kb
Rating: 4.4
Votes: 379
Other Formats: rtf lit txt docx

So, this module is the first in the Lost Tombs series, and details four of the five Star Cairns (the fifth was shattered and sent to Lyzandred's demiplane). This adventure can be an exercise in mixed blessings for a gaming group. It is challenging, with the potential for both powerful allies and an arch enemy or two. It also brings the players under Lyzandred's radar. Also, many of the magic items that can be discovered have major flaws that can reveal themselves at just the wrong time for a group that relies too heavily on their magical repertoire, which of course results in delightful moments for the DM while simultaneously scaring the players and making them a bit more careful in the use of their treasures, lol. All in all, this is a fun set of adventures within the fold of the larger Star Cairns module, and will be a welcome addition to your campaign.

If you liked the older style of modules with no fluff and all the right stuff you will love this module. The plot is thin so as to allow the DM to create his own reasons for the party going there. No need for drag'em by the noise modules here!
The module explores the 5 Cairns South West of the city of Greyhawk. A regional map is included. Links are also included to direct the party towards the next module in this series.
Each Cairn has a special occupant and mystical power with it's own unique abilities.
First time DMs should find this a good module and veterans should find that it keeps the DM prep' to a minimum.
After trying out Sea of Blood as a new DM (played for years as a character) and deeply disliking the way the story went, this is wonderful. It gives the novice DM all the info. necessary to run a dungeon the players like (isn't that what it's all about?) as well as having fun yourself and learning how to be a better DM. Very enjoyable story. Exploring all 5 Cairns was fun.
The latest from TSR/WOTC is The Star Cairns first in a series of modules designed for TSR's reborn World of Greyhawk called The Lost Tombs Series.
Adventurers are tapped to discover the secret of a newly rediscovered series of crypts. But all is not as it seems.
This module is perfect for beginning DMs as well as grizzled veteran DMs. The beauty lies in the perfect mix of detail and vaguery. The module is detailed enough for new DMs to base a beginning campaign on and broad enough to be woven into an established campaign: the hallmark of GreyHawk itself.
All in all Star Cairns is a quality product and Sean Reynolds is a rising star to be watched.